INNO3D GEFORCE GTX 1660 TI TWIN X2 GDDR6
NVIDIA Turing™ Architecture
This revolutionary architecture, combined with our all-new GeForce® RTX platform, fuses together real-time ray tracing, artificial intelligence, and programmable shading. You’ve never created and enjoyed games like this before
Real-Time Ray Tracing In Games
Ray tracing is the definitive solution for lifelike lighting, reflections, and shadows, offering a level of realism far beyond what’s possible using traditional rendering techniques. NVIDIA Turing™ is the first GPU capable of real-time ray tracing.
|Display Support||Max. Digital Resolution = 7680×4320 Product Photos DVI-D = NA HDMI 2.0b = x1 Display Port 1.4 = x3 USB-C and Virtual-link = NA|
|GPU Engine Specs||CUDA Cores 1920 Boost Clock (MHz) 1680|
|Memory Specs||Memory Clock (Gbps) = 14.0 Memory Size (GB) = 6.0 Memory Type = GDDR6 Memory Interface Width = 192-bit Memory Bandwidth (GB/sec) = 336|
|Power*||Max. Board Power (W) 160 Min. System Power (W) 550 Ext. Power Connectors 8-pin|
|SERIES||GTX 1660 Ti|
|Accessories||VRMark = x1 3DMark = x1 Driver = X1|
|Feature Support||Real-Time Ray Tracing = Yes NVIDIA GeForce Experience = Yes NVIDIA Ansel = Yes NVIDIA Highlights = Yes NVIDIA G-SYNC Compatible = Yes Game Ready Drivers = Yes Microsoft DirectX = 12 Vulkan API = Yes OpenGL = 4.5 Bus Support PCIe = 3.0 Windows 7 & 10 Ready = Yes Linux Ready = Yes FreeBSDx86 Ready = Yes|
|Dimensions||Length (mm) 196 Height (mm) 113 Width Dual Slot|
|Thermal and Power Spec||Minimum System Power Requirement (W) = 450 Supplementary Power Connectors = 8-pin|
|Note*||Price, feature and specifications are subject to change without notice.|
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